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Gyrocopter 7 days to die
Gyrocopter 7 days to die









gyrocopter 7 days to die

Prefab - junkyard_med_01 - 2.44% chance.Prefab - utility_celltower_01 - 2.44% chance.Prefab - sawmill_01_snow - 2.44% chance.Prefab - installation_red_mesa - 2.44% chance.Prefab - utility_refinery_01 - 2.44% chance.Prefab - utility_electric_co_01 - 2.44% chance.Prefab - utility_waterworks_01 - 2.44% chance.Prefab Rule - Skyscrapers - 2.7% chance.Prefab - bar_stripclub_01 - 2.7% chance.Prefab - parking_garage_01 - 2.7% chance.Prefab - hotel_roadside_02 - 2.7% chance.Prefab - hotel_roadside_01 - 2.7% chance.Prefab - mp_waste_bldg_governer_08 - 2.7% chance.Prefab - post_office_med_01 - 2.7% chance.Prefab - post_office_sm_01 - 2.7% chance.Prefab - courthouse_med_02 - 2.7% chance.Prefab - courthouse_med_01 - 2.7% chance.Prefab - business_strip_old_02 - 2.7% chance.Prefab - business_strip_old_01 - 2.7% chance.Prefab - business_tan_brick_05 - 2.7% chance.Prefab - business_tan_brick_04 - 2.7% chance.Prefab - business_tan_brick_03 - 2.7% chance.Prefab - business_tan_brick_02 - 2.7% chance.Prefab - business_tan_brick_01 - 2.7% chance.Prefab - business_red_brick_07 - 2.7% chance.Prefab - business_red_brick_06 - 2.7% chance.Prefab - business_red_brick_05 - 2.7% chance.Prefab - business_red_brick_04 - 2.7% chance.Prefab - business_red_brick_03 - 2.7% chance.

gyrocopter 7 days to die

Prefab - business_red_brick_02 - 2.7% chance.Prefab - business_red_brick_01 - 2.7% chance.Prefab - store_laundry_01 - 4.55% chance.Prefab - store_autoparts_01 - 4.55% chance.Prefab - store_bank_lg_01 - 4.55% chance.Prefab - store_grocery_sm_01 - 2.73% chance.Prefab - store_grocery_lg_01 - 1.82% chance.Prefab - store_book_lg_01 - 1.82% chance.Prefab - store_book_sm_01 - 2.73% chance.Prefab - store_hardware_lg_01 - 1.82% chance.Prefab - store_hardware_sm_01 - 2.73% chance.Prefab - store_pharmacy_sm_01 - 4.55% chance.Prefab - store_gun_lg_01 - 1.82% chance.Prefab - store_gun_sm_01 - 2.73% chance.Prefab - funeral_home_01 - 4.55% chance.Prefab - apartment_brick_6_flr - 4.55% chance.Prefab - apartment_adobe_red_5_flr - 4.55% chance.Prefab - football_stadium - 4.55% chance.Prefab - school_daycare_01 - 4.55% chance.Prefab - houseranchblue1 - 4.55% chance.Prefab - houseranchwhite1 - 4.55% chance.Prefab - house_new_mansion_03 - 4.55% chance.Prefab - house_new_mansion_02 - 4.55% chance.Prefab - house_new_mansion_01 - 4.55% chance.Prefab - trailer_park_01 - 1.85% chance.Prefab - house_trailer_yellow_01 - 1.85% chance.Prefab - house_trailer_white_01 - 1.85% chance.Prefab - house_trailer_tan_01 - 1.85% chance.Prefab - house_trailer_green_01 - 1.85% chance.Prefab - house_trailer_burnt_01 - 1.85% chance.Prefab - house_trailer_blue_01 - 1.85% chance.Prefab - houseyellowpyramid3 - 1.85% chance.Prefab - housewhitepyramid2 - 1.85% chance.Prefab - housewhitepyramid1 - 1.85% chance.Prefab - housetanpyramid2 - 1.85% chance.Prefab - housewhitepyramid3 - 1.85% chance.Prefab - housewhite1basement - 1.85% chance.Prefab - church_graveyard1 - 1.85% chance.Prefab - bombshelter_md_01 - 1.85% chance.Prefab - bombshelter_lg_01 - 1.85% chance.Prefab - abandoned_house_08 - 1.85% chance.Prefab - abandoned_house_07 - 1.85% chance.Prefab - abandoned_house_06 - 1.85% chance.Prefab - abandoned_house_05 - 1.85% chance.Prefab - abandoned_house_04 - 1.85% chance.Prefab - abandoned_house_03 - 1.85% chance.Prefab - abandoned_house_02 - 1.85% chance.Prefab - abandoned_house_01 - 1.85% chance.Prefab Rule - Detail Filler Group - 14.29% chance.Prefab Rule - Rural Group - 14.29% chance.Prefab Rule - Industrial Group - 14.29% chance.Prefab Rule - Downtown Group - 14.29% chance.Prefab Rule - Commercial Group - 14.29% chance.Prefab Rule - Residential New Group - 14.29% chance.

gyrocopter 7 days to die

  • Prefab Rule - Residential Old Group - 14.29% chance.
  • Here is a list of each prefab rule that is currently used. Each rule or prefab inside of a prefab rule has a probability that it will spawn in the cell. Prefab rules can override other prefab rules, or they can contain a prefab.
  • Prefab Rule - Wilderness Group - 100% chance.
  • Wilderness Rule - Wilderness Default - 100% chanceĮvery hub rule and wilderness rule contains a prefab rule to determine what Prefabs can be spawned in that hub/wilderness.
  • Here is a list of hub rules and wilderness rules for each cell rule. As of Alpha 15.2 High Density and Low Density cell rules have the exact same hub rules. Below is a list of cell rules including the probability that each cell rule will be implemented in any given cell.Įach cell rule also comes with a hub rule determining what type of settlement can spawn in the cell, and a wilderness rule determining what can spawn in the wilderness of a cell. The terrain in a map is broken up into cells whose size is specified in Data/Config/rwgmixer.xml.











    Gyrocopter 7 days to die